Dragon Bust

This is something I did the last weekend just for fun!
Hope you like it :)



"El matador" Anatomy Base



Recently I finished one of the best Tv series I've seen in my life and I'm totally inspired to make a character in the same universe...Which? Sons Of Anarchy :)

Here is the Anatomy study I did for him, I'll update more wip's soon.

The Sculpture was made in Zbrush 4r7 and rendered in MAx with Vray
Hope you like it!

Interview with WowChakra


The guys from Wowchakra did a interview , talking about my work and my award in Blizzcon 2014, sorry is in spanish. But always google translator helps... hehe.

Also I would like to say thanks to them, was amazing!

http://www.wowchakra.com/noticias/entrevistas/item/3254-entrevista-a-daniel-orive-3-puesto-blizzcon-arte


Another Color studies!


Well here i did another study in this case i took for reference the big king Ragna!!, also im trying to learn different styles and techiniques.
Hope you like it!!!

Thanks!!


Ou yeah! This is a good way to start my day hehe. Thanks to everyone i really appreciate all the support, like comments, shares , toprow, likes... everything hehe. Sometimes this things helps to keep going :)

Etsuko project - Behind the pixels Book







Yeah finally the book it´s out! Good job everyone!! All the book looks really solid and have an amount of really cool stuff , i love it!. 

Inside you can see a tutorial i did about the process from the idea to concept and in the end  an early 3d. Also you can see some of my works inside.

I would like to thanks Mark  to make this book possible , for me was a pleasure take part on this! :)

http://www.itsartmag.com/features/projects/behind-the-pixels/

Concept Color Studies



I usually work in color studies when i have a bit of free time hehe,  yesterday i did another one  and i thought also  would be nice to share my process.
Hope you like it

Things i did for Pixologic working in the 4r7 beta team!


As you well know i've been involved with the beta team for the amazing new Zbrush 4r7, was really cool and i think they have really cool new features like Zmodeler or the bridge between keyshot and Zbrush.
Anyway i would like to share here things i did for them , hope you like it!

Grommash the conqueror - 3rd place - Art contest Blizzcon 2014


Hey guys! I would like to share with you what I did for Blizzcon art contest , I was lucky to get the 3rd place Hope you like it!

Daniel Orive Breakdown


Hi Guys! I just to share a breakdown in zbrushcentral and i thought maybe is useful sharing it here as well.
The breakdown is about the process i usually work with Zbrush.
Sorry if i have not been as accurate as i used to be, but i have no much time right now. Anyway, I would be pleased to answer any questions.

Also i leave you a high resolution breakdown in my dropbox

Thanks for reading!!

World of Warcraft Fan Art - Grommash Hellscream











As you know I am a big fan of World of Warcraft, and I am really excited about the new expansion Warlords of Draenor.
So while waiting for the expasion, I decided to do a Fan Art and to improve the hand paint textures as well. 
As a starting point, I decided to model in high, just to test if it would be useful to paint the textures on it. Finally I used the high model just as a reference to make the lowpoly model and to start with the textures from the Ambient Oclusion references.
I have to thank my friend Rik for helping me with the rig and the animation that you will see soon. Nevertheless here you go an idle to start with. Hope you like it!

World of Warcraft Fan Art - Alleria Windrunner






Here you go another Fan Art of the World of Warcraft universe. This time I decided to make the oldest of the Windrunner sisters.
The lore of this character is quite interesting. I leave here a link of the WoWWiki for you to take a look. Did you know one of the statues on the entrance is her?
http://www.wowwiki.com/Alleria_Windrunner



I leave as well a breakdown to show you roughly how I develop a hand paint textures work without actually making the model in high.
Hope you like it!


Hand Paint Weapons








Some time ago I was working on some weapons, and now I have decided it was time to carry on with it again.
Here you go the concepts of few of them and some of the final 3D works.
Hope you like it!

Works for Castlevania Lord of Shadows 2












Here you go a selection of some characters and statues I made for Castlevania Lord of Shadows 2.
The renders are made in Keyshot. The best solution I have found to imitate the marble is by using a Skin shader.
Hope you like it!

Final Work for the CGMA Course


I finally found some time to finish it. 
Thanks to the advice of my friends Emhra and Alex I decided to change the lighting. 
This is the result. I would like to continue rendering the image, but for now I do not have more time.
Hope you like it!



CGMA - Color&Light - with Tyson Murphy

A couple of months ago, I made the Color&Light Course with Tyson Murphy and Ryan Lang in the CGMA.
I am really happy with the results. Besides the fact that I improved greatly in color, light and materials, the experience with the teachers was great, they have made a huge effort teaching us everything.
These are some exercises I made during the course. 



1. This was an exercise based on values​​, not using more than five, and trying to recreate a mid range, a high key, full range, etc.


2. These are some examples about working with materials.


3. These are color studies based on environment photos.


4. These are color studies made by using some references.


5. This is a character study where the color and the backlight were the most important aspects.


6. This was at the beginning the final exercise, but I did not finish it, because I did not have enough time.
I will get done in the future.